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The 10 starting cards for each player. 7 money cards und 3 victory point cards. These 10 cards to shuffle and draw 5 each turn from your own deck.
Any similarities to actual persons, alive or dead, real or ficticious is merely coincidental and the product of a feverish imagination.
Copycat from Friedemann Friese @ Spiel 2012 - Essen
The worker placement part of the board. Left: the spaces for different numbers of players. Center: the standard actions for every game. Right: the spaces to add a new action every round.
Box english
The cards for the second era.
Buttons for Spiel '12
The additional offices. One new per round.
The 11 cards for the first era, the cards for filling the street when the game begins.
Box german

Copycat (2012)

Players
2–4
Best: 4
Playing time
95–95 min
Age
12+
6.69
Average rating
2,302
Ratings
2.71/5
Weight
#2750
BGG rank
Top 5,000
Alternate names:Fremde Federn +3 more
Designer:Friedemann Friese
Artist:Harald Lieske
Publisher:Rio Grande Games +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 5.4, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity5.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalCard GameAuction / BiddingHand ManagementWorker PlacementDeck, Bag, and Pool BuildingTurn Order: AuctionAuction: Dutch

Overview

Copycat, or as it is known in German, Fremde Federn (which means roughly "to adorn oneself with borrowed plumes," or something like "strange feathers"), is about borrowing elements from well-known games (Eurogames) and constructing a new game out of them.

Copycat is a deck-building, worker-placement, drafting race game. You are a politician who tries to gather enough money and influence to become the next president. Of course, you depend on the work of others to get the needed influence. You start with a set of 10 cards (7 of them are "fatherly friends," which give you 1 money each and 3 of them yield 1 influence each (VPs)). Each round you draw 5 cards from your deck and use one card for the turn order to place your workers. The workers go to the different offices in the government building to buy new cards for you, get influence or to carry out other actions. Each round there is one more space in which you can choose to place your workers. On the game board is a row of cards which you can choose to buy and each round the empty places in this row are filled from a deck of cards divided into 4 different "Ages." The last cards of the deck are Doctoral degrees which you can buy with your money; these give you 1 VP for each unit of money spent. The game ends when all of the Doctoral degrees are bought or when one player has 95 VPs or more.

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