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All the tiles.  This is from a fan made expansion for Agricola.  Art by Jason Spears (spearjr).
New start cards for a fan expansion for Agricola.
The back of the disasters cards.  This is from a fan made expansion for Agricola
Sample occupations from a fan expansion to Agricola.
Sample disasters from a fan expansion to Agricola

Improved Farming & Disasters (fan expansion for Agricola) (2011)

Players
1–5
Playing time
30–30 min
Age
12+
5.72
Average rating
5
Ratings
0.00/5
Weight
Designer:Mike Young
Artist:Jason Spears
Publisher:Interactivities Ink
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 0, Interaction 2, Complexity 0, Theme 5
Strategy10.0
Luck0.0
Interaction2.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

FarmingExpansion for Base-gameFan Expansion

Overview

This fan expansion contains 21 Occupations, 23 Minor Improvements, 23 Disaster cards, 18 start cards, 10 new types of tiles, and 1 Fog Marker for Agricola.

This expansion introduces several new concepts. This expansion is kinda like two different expansions rolled into one. This expansion is designed to be played with Farmers of the Moor. If you are not playing with Farmers of the Moor, then do not include anything involving gravel tiles.

Gravel: Spaces with a gravel tile are considered used and you may not build other things in those spaces. However, you lose 1 point at the end of the game for every space with a gravel tile in your farm.

Water: You gain 1 additional food when you use the Fishing Action Space for each water tile on your farmyard.

Other New Tiles: Some of the new minor improvements have you add new tiles to your farmyard.

Disasters: Players may play a Disaster card whenever they could normally play a Minor Improvement instead of playing said Minor Improvement. Disasters cause all sorts of mayhem when they are played and a played Disaster is worth 1 point at the end of the game. Unplayed Disasters are worth -1 points at the end of the game.

New Start Cards: This expansion introduces 16 new start cards. You might now start with a clay hut, or a field, or a water tile, or some gravel.

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