Table Town
TABLE TOWN
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The board divided into 6 districts each with plots for 20 houses, 5 small and 5 large developments.
This is a nice neighbourhood.
Houses
Few houses here, but who'd want to live in an area like this?
My good friend, Ian Livingstone, holding his design 'Boomtown', in 1991. Picture used with permission from photographer Frank Ukkermann

Boom Town (1990)

Players
4–6
Best: 5
Playing time
30–30 min
Age
10+
6.54
Average rating
170
Ratings
1.84/5
Weight
#11501
BGG rank
Outside top 5,000
Designer:Ian Livingstone
Artist:Brian Smallwood
Publisher:Livingstone Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.7, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City Building

Overview

Famous rare game from Ian Livingstone's company, players construct a 1950s English new town by laying tiles to show housing, shops, factories etc. As parts of the suburbs are completed, scoring goes to the majority holder, but there are spoiler tiles, like the rubbish dump, which will reduce your score. There's a strong element of mutual caution until somebody steps over the brink and lays those bad tiles.

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