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Overview of the board, Nürnberg 2012 (dummy)
During the last turn of our first game.
Presentation in Nürnberg. Game components.
Urbanization, Queen Games, 2012 (image provided by the publisher)
Kickstarter building blocks

Urbanization (2012)

Players
2–4
Best: 4
Playing time
75–75 min
Age
12+
6.12
Average rating
502
Ratings
2.88/5
Weight
#9422
BGG rank
Outside top 5,000
Designer:Johnny Ebsen
Artist:Marko Fiedler
Publisher:Queen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 5.8, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingVariable Player PowersOpen DraftingNetwork and Route BuildingTurn Order: Stat-BasedMarketIncome

Overview

Game description from the publisher:

In Urbanization, the players follow the development of a rural area, from the beginning of the industrial revolution to modern times. They guide their villages through hard times and try to attract citizens by building houses. Later, factories are erected and the villages grow into prospering cities.

The player who develops his city most efficiently will be victorious in the end.

Game play in Urbanization includes no random elements, and the game comes packaged with an expansion, "the inventions".

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