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*Star "deluxe wood" gameboard from Kadon. This position is at the end of a game. White narrowly won, 26-25. Not shown: Felt bag for the stones, felt cover for the board, and rules booklet.
Print and Play board
Nodes board for *Star, available in files section
Homemade version - same size as Kosmos 2p boxes!
Centre of the *Star board, with the special star-shaped middle space, which connects all five surrounding spaces for both players, thus creating the only place where connections can cross.

*Star (1999)

Players
2
Best: 2
Playing time
0–0 min
Age
10+
7.60
Average rating
41
Ratings
2.70/5
Weight
#15372
BGG rank
Outside top 5,000
Designer:Ea Ea
Publisher:Kadon Enterprises
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5.4, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.4
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyConnections

Overview

"*Star is an abstract strategy connection board game for two players, the end product of the evolution from Hex to Y to Poly-Y to Star to *Star." (from website)

Whereas Hex and Y, the most popular of this line of games, are purely about connecting edges, *Star balances occupying edge spaces and connecting your groups together. Basically, occupied edge spaces score points, and you lose points for each separate group you have at the end of the game.

The game appears to have a strategic depth similar in style to Go (trying to give groups bases along the edges while also trying to connect groups together in the center; whole-board strategy directing the tactics of each local fight), yet with the tactical elegance and simplicity of Hex. It also retains the mathematical elegance of Hex, which has nice implications such as the impossibility of draws, and the existence of seemingly very different scoring rules which are provably equivalent. Worth a look for fans of Hex and/or Go.

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