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samples of counters in Southern expansion kit
A portion of the Baku region of the Southern Expansion for TRC 2
TRC4 Expansion Cover
variants from Southern exp. kit
example of small portion of Southern expansion map

The Russian Campaign: Southern Expansion Kit (2004)

Players
1–2
Best: 2
Playing time
240–240 min
Age
12+
7.58
Average rating
38
Ratings
3.20/5
Weight
Designer:Art Lupinacci
Publisher:L2 Design Group
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 6.4, Theme 5
Strategy9.0
Luck9.0
Interaction5.0
Complexity6.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IIHexagon GridSimulationDice Rolling

Overview

The Russian Campaign Southern Expansion Kit is a collection new and frequently requested variant rules that breath new life into a grand favorite game that has stood the test of time.

The kit includes a 13”*30” map extension that carries the original game by John Edwards into the Caucasus Mountains of southern Russia. It includes numerous rules that incorporate the “red dot” counters added into the counter mix of the 4th edition and some new twists. Also included are some interesting what-if scenarios that allow you to experiment with what could have happened.

All, in all, there are 3 what-if scenarios: Bulging the Russians, England Swept from the Mediterranean and England Sues for Peace. These are complimented by 26 official new variant rules.

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