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Cartoona Long Necks

Cartoona: Long Necks Expansion (2012)

Players
1–8
Playing time
30–30 min
Age
3+
5.97
Average rating
27
Ratings
0.00/5
Weight
Designer:Robert Burke
Artist:Luis Francisco, Robert Burke
Publisher:Robert Burke Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 5, Complexity 0, Theme 5
Strategy9.0
Luck5.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-gameAnimalsTile Placement

Overview

In this zany expansion, Cartoona creatures can become even stranger!

It includes six neck tiles that can be placed in-between a head tile and a front body tile. These neck tiles can be placed even when the head and body have already been connected! They can also be stacked on top of one another for some seriously long necks!

Neck tiles can also be placed on the creatures of your opponents in an attempt to disrupt single-color creature scoring, or give negative points with the "crick in the neck" tile.

Below are the neck tiles included in the expansion:

One yellow and purple dual-color neck, worth six points One yellow crick in the neck, worth -3 points One magenta neck with Adam's apple, worth 4 points One blue neck with a collar, worth 5 points One wavy magenta neck worth 3 points One straight magenta neck, worth 3 points

Four new cards will come with the expansion including:

One "remove neck" tile card One "steal neck" tile card One "-4 pain in the neck" card and One "use a neck as any leg or tail" tile card

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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