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Whither Goest Thou?
Quo Vadis?
Reiner Knizia: 1994 publicity picture for a UK magazine
Game Over - Green Victory
The senators - they're almost 2 1/2" (~6cm) tall each!
senators from amigo edition
Evil barbarian shadows: a Senate committee is stormed by three Saxons! (escaped from Camelot by ship, pictured above)
Senatorial Gridlock at the Red Robin
A lazy Roman senator, resting on his laurels
components from amigo edition

Quo Vadis? (1992)

Players
3–5
Best: 5
Playing time
45–45 min
Age
12+
6.47
Average rating
2,423
Ratings
2.08/5
Weight
#3279
BGG rank
Top 5,000
Alternate names:Qvo Vadis?
Designer:Reiner Knizia
Artist:Jason Hawkins, Franz Vohwinkel, Stephen Graham Walsh, Pete Fenlon, Jessica Ney
Publisher:AMIGO +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 4.2, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity4.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalNegotiationAncientTradingVotingPoint to Point MovementNegotiation

Overview

In an interesting departure from his normally computational-heavy game structure, Reiner Knizia put together this negotiation game. Players are represented on the board by a group of politicians moving through a network of committees, and need to seek support from their competitors to advance upward toward the Senate. Supporting an opponent gains you prestige, needed in quantity at the end of the game. Once all five Senate positions are filled, the game is over, and only players who have a politician in the Senate are eligible to win. Of those players, whoever has the most prestige wins.

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