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The back of the box for "Last Night on Earth: Timber Peak".
Me, Sally, and my signed copy of Timber Peak. Gencon 2012
Alice the Diner Waitress
Alice, The Diner Waitress may be 'Out of Luck'.
Hero Card: Bash Heads
Me, Alice, and my signed copy of Timber Peak. Gencon 2012
"Don't Go In The..." featuring Nikki, The Bush Pilot and Survivor Sally.
Center square Radio Station.
Hero Card: Hand Axe
Zombie Game Card: "You've Gotta Be Kidding!"

Last Night on Earth: Timber Peak (2012)

Players
2–6
Best: 3, 5
Playing time
90–90 min
Age
12+
7.59
Average rating
1,006
Ratings
2.64/5
Weight
#2836
BGG rank
Top 5,000
Designer:Jason C. Hill
Artist:Jack Scott Hill
Publisher:Flying Frog Productions
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 7, Complexity 5.3, Theme 7
Strategy5.0
Luck6.0
Interaction7.0
Complexity5.3
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

HorrorFightingMiniaturesZombiesModular BoardVariable Player PowersTeam-Based GameRoll / Spin and MoveHand ManagementDice Rolling

Overview

Escaping from the zombie-overrun town of Woodinvale, a handful of survivors make their way up into the mountains – but as they reach the small logging and mining town of Timber Peak, they discover that a new nightmare has just begun!

Last Night on Earth: Timber Peak is an action-packed standalone game as well as an expansion for Last Night on Earth. Introducing the brand new town of Timber Peak with a full set of game boards, six new Heroes (including three Survivor versions of Heroes from the original Last Night on Earth), four Generator objective pieces, a full set of 14 Zombies, a host of new Scenarios, rules for fire breaking out and spreading, over 130 new game cards, and a full Experience System for both Heroes and the Zombie horde to gain upgrades within the course of each game!

Timber Peak is packed with new material for veteran players to add to their toolbox, and a fantastic way for new players to jump into the action. A modular board randomly determines the layout of the town at the start of each game and there are several different scenarios to play, adding lots of replayability. As with the original game, one or two players control the zombies, while the rest control heroes.

To achieve a horror movie feel, all of the art for the game is photographic.

Expansions

Last Night on Earth: Growing Hunger
Last Night on Earth Special Edition Soundtrack CD
Last Night on Earth: Survival of the Fittest
Last Night on Earth: Hero Pack One
Last Night on Earth: Zombies with Grave Weapons Miniature Set
Last Night on Earth: Blood in the Forest
Last Night on Earth 'Darkest Night' Scenario
Last Night on Earth: Hold the Line!
Last Night on Earth: Airstrike
Last Night on Earth: Hero Pack Two
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