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A photo of the first three Tempest games, as they came into the AEG offices.
Box content - all tokens came properly bagged!
2-4 Players board
A freshly picked copy of Dominare on the table.
The Courtier (Tempest game #1) board with the Dominare (Tempest Game #3) cards.  Some of the Tempest characters were happy with their jobs while some got promoted to higher ones.
The agent card for the lovely and popular Princess Annette. See her profile on the AEG website.
Essen 2012 - Dominare is being played.
Dominare final box cover.
The chancellor is a powerful senatorial agent.
Odd sized rulebook

Dominare (2012)

Players
2–6
Best: 4, 5
Playing time
120–120 min
Age
12+
6.79
Average rating
912
Ratings
3.48/5
Weight
#4348
BGG rank
Top 5,000
Designer:jim pinto
Artist:Andrew Hepworth, Jeff Himmelman, Thomas Deeny
Publisher:Alderac Entertainment Group
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 7, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity7.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalEconomicRenaissanceSimultaneous Action SelectionHand ManagementOpen DraftingArea Majority / Influence

Overview

The City-State of Tempest is a lively metropolis – some say the largest in the world – yet behind the city's cultured exterior, age-old cabals vie for power, fighting one another for dominance in a society ripe with political and economic turmoil. Led by shadowy figures who command a small cadre of loyal followers, these secret societies work in concert to seize the wealth and power of the fabled City-State of Tempest.

In Dominare, you are the puppet master of a conspiracy seeking to control Tempest. Agents are the key to Dominare. Use your agents to spread your influence through the city, building a network of hidden power to control the most valuable districts and blocks.

In the game, players first draft agents they want. Then, each turn, the players reveal one additional layer of their conspiracy. Each agent is a unique person in the City-State of Tempest, with unique abilities. The higher an agent in in your conspiracy, the more powerful that agent is.

Players spread their influence in key city blocks and districts, use agent and district abilities to further their plans, and manipulate the board to their benefit. Use your agents well, and influence and power will be yours. Use them poorly, and... well, you wouldn't be the first would-be ruler to vanish into the inky waters of the city canals....

Number 3 in the Tempest Shared World Game Series

Expansions

Dominare: Promo Cards
Not available yet

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