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4 bonus tiles available in Plato magazine #47 (june 2012).
The Village is finally complete!
Bonus Tiles
Rule Sheet - German & English
Mini expansion for Village - final

Village: Customer Expansion (2012)

Players
2–4
Best: 2, 3, 4
Playing time
90–90 min
Age
12+
7.24
Average rating
516
Ratings
2.48/5
Weight
Alternate names:Descendance: Extension Client +2 more
Designer:Inka Brand, Markus Brand
Artist:Dennis Lohausen
Publisher:Gigamic +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 2, Interaction 7, Complexity 5, Theme 5
Strategy10.0
Luck2.0
Interaction7.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

Village: Bonus Customers is exactly what the name describes – additional customers that can be added to the Village base game. Here's what those customers need in order to be served:

Tile 1: You can take this customer tile for free (you may still have to pay 1 green influence cube and 1 time). At the end of the game, you score 1 prestige point.

Tile 2: Spend a scroll. At the end of the game, you score 1 prestige point for every 2 customer tiles that you own (including this one).

Tile 3: When you serve this customer, you must own the next starting player marker and return it to the council chamber. At the end of the game, you score 3 prestige points.

Tile 4: Spend a horse and an ox to score 7 prestige points at the end of the game.

FRENCH

Tuile 1 : Prenez la tuile gratuitement. A la fin de la partie elle vous rapporte 1 Point de prestige.

Tuile 2 : Dépensez 1 parchemin. En fin de partie vous gagnez 1 point de victoire pour chaque paire de tuiles client.

Tuile 3 : Pour pouvoir récupérer la tuile vous devez posséder le marqueur "prochain premier joueur" et le replacer dans la chambre du Conseil. A la fin de la partie elle vous rapporte 3 Point de prestige.

Tuile 4 : Dépensez 1 cheval et un 1 bœuf pour 7 points de prestige en fin de partie.

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