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Playtesting. Asteroid mining 101.
Promoted Bernals in their start locations.
3pl game. Shimizu rules....
Board
Prototype Cover (under the name High Frontier  Interstellar)

High Frontier Colonization (2013)

Players
2–5
Best: 3, 4
Playing time
180–180 min
Age
12+
8.22
Average rating
218
Ratings
4.36/5
Weight
Designer:Phil Eklund
Artist:Phil Eklund
Publisher:Sierra Madre Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 3, Interaction 9, Complexity 8.7, Theme 7
Strategy10.0
Luck3.0
Interaction9.0
Complexity8.7
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationScience FictionEconomicExpansion for Base-gameIndustry / ManufacturingSpace ExplorationAuction / BiddingVariable Player PowersSimulationPoint to Point MovementNetwork and Route Building

Overview

High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion (now out of print), but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth. These provide services such as antimatter manufacture, beamed solar energy, cycler satellites, space telescopes, the space elevator, and of course the local tax office. New Bernal, Colonist, Freighter, and GW Thruster modules allow you to move your base of operations further afield in the High Frontier. The promoted side of the cards in the last two modules include new paths to victory called Futures.

Expansions

High Frontier Interstellar
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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