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Flat cover image for Goblins Drool, Fairies Rule!
Hazel was pretty excited when she saw that she had won the game!
Digital proof of the game cards, fairy-side-up, laid out for printing and cutting.
Digital proof of the game cards, goblin-side-up, laid out for printing and cutting.
Hazel choosing her very favorite fairies and goblins.

Goblins Drool, Fairies Rule! (2013)

Players
1–4
Best: 4
Playing time
15–15 min
Age
7+
6.08
Average rating
655
Ratings
1.07/5
Weight
#9017
BGG rank
Outside top 5,000
Designer:David Luis Sanhueza
Artist:David Luis Sanhueza, Mike Maihack
Publisher:GAME-O-GAMI +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.1, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.1
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyChildren's GameHumorEducationalSet CollectionHand ManagementMemory

Overview

For a long, long time, goblins and fairies have lived in a magical world right beneath our noses. If you look hard enough, you can find rings of mushrooms, called "fairy rings", which act as doors between their world and ours. Today, a gang of mischievous goblins escaped from the fairy ring, and it is up to the players to send them back before they cause trouble! But an ancient spell of rhymes which transforms goblins into fairies and fairies into goblins makes this a trickier task than you might think...

Goblins Drool, Fairies Rule!, a card game of rhyme and reason for kids of all ages, is for 2 to 4 players, and has special solitaire rules for a single player. The game takes about 15 minutes to setup and play. The components consist of 20 unique cards, each card having one side representing a Goblin, and another side representing a Fairy. Each side of a card has one of four Symbols: a Sun, a Moon, a Mushroom, or a Frog. The names of the Fairies and Goblins are divided into five rhyming groups, each name ending in one of five sounds.

Players begin the game with 4 cards each, goblin-side-up. Four cards are placed fairy-side-up in the middle of the table, called the "Fairy Ring". The goal of the game is to be the first player to get rid of all their Goblins by sending them to the Fairy Ring, or be the first to obtain six Fairies. Players take turns adding one of their cards to the Fairy Ring. When a card is added, any other cards in the Fairy Ring which rhyme with the name on the added card are flipped over: Fairies become Goblins and Goblins become Fairies. Once all rhyming cards have been flipped over, the player then takes any cards from the Fairy Ring which match the symbol on the added card. The first player to end their turn with no more Goblins or with six Fairies wins.

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