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Have you notice some Similarity from this old Cards (1890-1910) to Okiya cards? Photo from the game museum of "la tour de peilz" Switzerland.
Have you notice some Similarity from this old Cards (1890-1910) to Okiya cards? Photo from the game museum of "la tour de peilz" Switzerland.
Okiya 03
Have you notice some Similarity from this old Cards (1890-1910) to Okiya cards? Photo from the game museum of "la tour de peilz" Switzerland.
Tournament @ LisboaCON 2013
My solution to upgrade the box
Have you notice some Similarity from this old Cards (1890-1910) to Okiya cards? Photo from the game museum of "la tour de peilz" Switzerland.
Practising Okiya with my Qwirkle set until I buy myself a copy.
Playing on a coffe shop
Color and play version. I unknowingly colored the birds rather similar to the retail version, funny. This is partway in to a game.

Okiya (2012)

Players
2
Best: 2
Playing time
10–10 min
Age
7+
6.56
Average rating
2,307
Ratings
1.22/5
Weight
#3200
BGG rank
Top 5,000
Alternate names:La Bataille des Sorciers +6 more
Designer:Bruno Cathala
Artist:Cyril Bouquet
Publisher:Pegasus Spiele +9 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.4, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.4
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyPattern Building

Overview

In Okiya, a.k.a. Niya,, each player tries to arrange their tokens to gain the favor of the emperor. Alternatively, you can prevent your rival from placing a token in the Imperial garden, showing that you have more control than your opponent.

To set up the game, shuffle the 16 tiles and arrange them in a 4x4 square; each tile shows one of four types of vegetation (maple, cherry, pine or iris) and one of four types of poetic symbols (rising sun, bird, rain or tanzaku - the small pieces of paper on which people sometimes write wishes).

The starting player removes one tile on the border of the square, sets this tile aside, then places one of their tokens in this space. The opponent must then do the same thing, but can choose from only those tiles that depict the same type of vegetation or poetic symbol shown on the tile first set aside. Play continues, with each set-aside tile determining where the next player can go until:

A player forms a line with four of their tokens in any direction, A player forms a 2x2 square with four of their tokens, or A player chooses a tile which doesn't allow their opponent to place a token.

In any of these cases, the player has won the game. (Exception: if a player removes the last tile, the game ends in a tie.)

A match can be a single game, a "best of three" series, or a point-based match, with the winner of a game earning as many points as the number of tiles remaining in the grid when they win; in this case, the player who first collects ten points wins the match.

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