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Strawberries and Cream, Champagne, and Big Hats -- a perfect day at the Races!
a photo finish
The Really Nasty Horse Racing Game
components
Clearing the Water Jump (all fences have been made by myself)

The Really Nasty Horse Racing Game (1989)

Players
2–6
Best: 6
Playing time
90–90 min
Age
12+
6.28
Average rating
914
Ratings
1.65/5
Weight
#6746
BGG rank
Outside top 5,000
Designer:Simon Knock
Publisher:Upstarts +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.3, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

RacingSportsAnimalsBetting and BluffingRoll / Spin and Move

Overview

The world of horseracing has long been associated with cheating in all its forms. But few games ever attempt to simulate that aspect. Players are assigned a horse and must move it around the track by rolling a single die. This would be rather boring if the game didn't allow for the players to bet on another player's horse, so the dilemma is whether or not to move your horse badly just to make it easier for the horse you bet on to win. Even that could be boring, but then each player is issued cards that allow them to commit dirty tricks, for instance making a horse fall or forcing the winner to take a drug test. All in all, it makes for some very interesting racing.

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