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Character tokens
The face of victory....on the very last possible roll.
The whole boxed game, including the napkin they included to wipe soot off all the laser-cut pieces.
paper game board mounted on cardboard with an adesive sheet "wood-like" as back
yescrystal playing her first game of Darkest Night.
These are all the chits, wiped down and assembled.
They perfectly fit all the cards of the base set + expansion 1 + nymph promo.
These are the chits before you punch them and wipe them down. (They should probably come with a carcinogen warning.)
Darkest Night map
A crusader. Happy to have found a relic!

Darkest Night (2012)

Players
1–4
Best: 1, 4
Playing time
150–150 min
Age
13+
7.05
Average rating
1,052
Ratings
2.81/5
Weight
#3519
BGG rank
Top 5,000
Designer:Jeremy Lennert
Artist:Dan Taylor (II), Clark Miller
Publisher:Victory Point Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 5.6, Theme 8
Strategy5.0
Luck7.0
Interaction5.0
Complexity5.6
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureHorrorVariable Player PowersCooperative GameDice Rolling

Overview

Darkest Night, by designer Jeremy Lennert, is a fully-cooperative board game for one to four players (up to six with variants), set in a kingdom broken under a necromancer’s shadow. Each player takes on the role of one of the kingdom’s last heroes (nine playable characters), each with a unique set of special abilities, just as they hatch a plan to save the realm.

Searching the kingdom provides new powers and equipment to strengthen you and your party, as well as the keys that can unlock the holy relics and defeat the necromancer. You can acquire many powerful abilities—unique to each hero—that can help to fight the undead, elude the necromancer’s forces, accelerate your searches for items and artifacts, and more. The knight is a brave and powerful warrior; the prince can rally and inspire the people; the scholar excels at locating and restoring the treasures of the past.

But ravenous undead roam the realm, and as the necromancer continues to build his power base, he blights the land and his army steadily grows. As the game wears on, the necromancer becomes more and more powerful, creating blights more quickly and effectively. If an area becomes too blighted, it gets overrun—and the monastery receives the spillover. And if the monastery is ever overrun, the necromancer wins and the kingdom is swallowed in darkness!

Before the monastery falls, it's up to you and your party to defeat the necromancer in one of two ways: If you can gather three holy relics and bring them all back to the monastery, you can perform a powerful ritual to break the necromancer’s power and scour the land of the undead. Alternatively, you can try to defeat the necromancer in direct combat—but be warned, he will readily sacrifice his minions to save himself.

Can you save the kingdom from darkness? Do you have the courage, the cunning and the will to withstand the necromancer and his forces? Strategize, plan and bring out the best of your abilities to end our Darkest Night!

Game Data:

Complexity: 4.5 on a 9 scale Solitaire Suitability: 9 on a 9 scale Scale: Each unit represents a Hero, the Necromancer or blights in a guerilla war over a small kingdom. Each round represents approximately several days to a week.

Expansions

Darkest Night: Nymph Promo
Darkest Night: With an Inner Light
Darkest Night: On Shifting Winds
Darkest Night: From the Abyss
Darkest Night: Enchanter Promo
Darkest Night: In Tales of Old
Darkest Night: Mercenary Promo
Darkest Night: Tinker Promo
Darkest Night: From Distant Lands
Darkest Night: The Small Hours
Not available yet

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