Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
After a month in the hospital recovering from surgery, a case of Pancreatitis, and a broken ankle --there is nothing like a nice game of CACTUS AIR FORCE on your lap as you sit in the recliner.
The Slot
Examples of Japanese event cards
American aircraft chits (punched)
50c counters and 18 cards

Cactus Air Force: Air War Over the Solomons (2012)

Players
2
Best: 2
Playing time
60–120 min
Age
0+
6.03
Average rating
87
Ratings
2.50/5
Weight
#22690
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Joe Youst, Eric R. Harvey, Lise Patterson
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIAviation / Flight

Overview

From DecisionGames.com:

Air War Over the Solomons

The island of Guadalcanal in the South Pacific was the base for American aircraft squadrons that engaged Japanese Navy and Army air forces over the Solomons. Those squadrons became known as the “Cactus Air Force” (from the codename given to the island itself). Cactus Air Force is a two- player wargame covering the air campaign over the Solomon Islands during critical period late in 1942. Both the American and Japanese players move their bombers to attack critical targets while using fighters to struggle for air superiority.

Each player controls units representing air groups. All of the famous aircraft are here: Japanese Zeroes, Bettys and Oscars, and Allied F4F Wildcats, P-40s, and B-17s. Each unit is rated for air superiority, bombing and speed. The game uses a new and unique system that facilitates aerial operations, dispensing with the usual record keeping. The map covers the entire Solomon Island chain centered on Guadalcanal.

Cactus Air Force is part of the Air Wars mini-game series. Each player has a deck of Campaign Cards. They generate a range of events, including major naval battles such as Eastern Solomons, to which players can commit their air units. Certain cards can be played in combination to gain operational advantage, leading to tense decision making. There are special rules for Henderson Field, fighter-bombers, and the Tokyo Express.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.