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Ohne Furcht und Adel, Hans im Glück, 2012 (image provided by the distributor, Schmidt Spiele)
The 15 circus cards (apart from the acrobat on the far right every card is featured at least twice) that have been added to the 2012 German edition of Citadels ("Ohne Furcht und Adel").
Circus Tent card
Fortune Teller card
Cover of the 2012 Hans im Glück German edition with 15 new circus-themed cards.
Box of Machiavelli, Dutch third edition with extra 15 cards
Box Front, Czech Edition (image provided by the publisher)
999 Games Dutch Herziene Editie - Box back
Box Back, Czech Edition (image provided by the publisher)
Box and Components, Czech Edition (image provided by the publisher)

Ohne Furcht und Adel Sonderausgabe (2012)

Players
2–7
Playing time
60–60 min
Age
10+
7.03
Average rating
1,815
Ratings
2.35/5
Weight
#2565
BGG rank
Top 5,000
Alternate names:Citadela +1 more
Designer:Bruno Faidutti
Artist:Julien Delval, Florence Magnin, Jean-Louis Mourier, Cyrille Daujean, Melanie Maier
Publisher:Hans im Glück +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4.7, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyBluffingCity BuildingMedievalVariable Player PowersOpen DraftingVariable Phase Order

Overview

In Ohne Furcht und Adel, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, each player secretly chooses one of the eight characters. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player can either earn gold or draw two building cards and discard one, then optionally construct one building (or up to three if playing the architect this round). Erecting buildings costs gold. At the end of the game, each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The 2012 release of Ohne Furcht und Adel includes fifteen cards not included in the original base game, with seven different types of action cards. These cards are mixed into the building card deck, and one action can be played each turn. Action cards in hand are worth one point at the end of the game. The cards, their actions and their counts are:

(x2) Wahrsagerin (Fortune Teller) – Look at an opponent's hand and take one of their cards. (x2) Direktor (Director) – Build up to two more buildings this turn. (x2) Rasputin – Negate an assassination. (x1) Akrobatin (Acrobat) – If there is no king this round, take the crown. (x3) Kassenwagen (Ticket Booth) – Once per turn, the active player may place one gold on this card to draw two cards and keep one. You may trash this card to gain all gold on it. (x2) Lebende Kanonenkugel (Living Cannonball) – Replace one of your buildings with a more expensive one from your hand, paying the difference. (x3) Zirkuszelt (Circus Tent) – You may build this, which counts as a zero point building without color that the Warlord cannot destroy.

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