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Munchkin Pin (tan w/brown)
The Munchkin Pin package, before opening. In this case, it's the tan w/brown pin.
maroon w/yellow
tan w/brown
yellow w/brown

Munchkin Pins (2012)

Players
3–6
Playing time
90–90 min
Age
10+
4.69
Average rating
13
Ratings
0.00/5
Weight
Artist:John Kovalic
Publisher:Steve Jackson Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 8, Interaction 7, Complexity 0, Theme 5
Strategy5.0
Luck8.0
Interaction7.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-gameFightingVariable Player PowersDice Rolling

Overview

Round pins in a variety of colors with the silhouette of the Munchkin Man.

Special Rule: Each Munchkin Pin you are wearing gives you a +1 bonus in combat. After each fight you are in, win or lose, roll a d6 – if you roll equal to or less than the number of Munchkin Pins you are currently wearing, remove one pin. You may not wear more than one pin of each color during any game.

There are six colors:

Tan with brown Munchkin Man Black with red Munchkin Man Maroon with yellow Munchkin Man Black with blue Munchkin Man Blue with yellow Munchkin Man Yellow with orange Munchkin Man

Part of the Munchkin series.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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