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Rumble in the Dungeon components (computer generated image)
As played in the Essen Ibis. Great fun!
Rumbling the dungeo.
Rumble in the Dungeon, CMON Limited/Flatlined Games, 2016 — front cover (image provided by the publisher)

Rumble in the Dungeon (2012)

Players
3–6
Best: 3, 4, 5
Playing time
20–20 min
Age
8+
6.32
Average rating
999
Ratings
1.11/5
Weight
#5752
BGG rank
Outside top 5,000
Alternate names:Chicane dans le donjon +2 more
Designer:Julie Saffre
Artist:Kwanchai Moriya
Publisher:asmodee +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 2.2, Theme 6
Strategy5.0
Luck5.0
Interaction9.0
Complexity2.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

BluffingParty GameDeductionPick-up and DeliverModular BoardSecret Unit DeploymentPoint to Point Movement

Overview

–"The dead king's tomb. Hmm, spooky and mysterious, but the dead king was rich. There must be a big treasure there." –"Yeah, right... And traps, too. And monsters. I'm not sure it's a good idea." –"Well, can't be worse than when we tried to snatch the dragon's eggs, I reckon." –"Can't be." The two thieves looked at each other silently for a while. –"Y'know what? We split, join other adventurers, let 'em do the hard work, then snatch the treasure." The thief's twin brother smiled. –"Sounds like a plan."

There are too many monsters and adventurers in this dungeon. The dead king's treasure is well-guarded, but adventurers are fearless! Try to keep your secret character in the dungeon as long as possible, or to exit the dungeon with the treasure.

Rumble in the Dungeon is a simple bluffing and guessing game for the whole family. The twelve characters start in the dungeon. Each player receives two secret character tokens. In turn, players will move one of the characters inside the dungeon, or pick a victim and eliminate that character from the game. The player who keeps his secret characters in the dungeon the longest wins the round. During play, the other players' moves provide clues to their identity, unless of course they bluffed by moving other characters on purpose... Everyone tries to identify and expel the other players' characters while keeping their own safe. Furthermore, if a character exits the dungeon with the dead king's treasure chest, he wins the round!

Integrates with

Rumble in the House

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