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My PnP build of 12 days of Christmas. Two different backs for the gift cards and day cards, and a hand crafted tuck box. Cards are printed double sided onto thin card, then laminated and cut.
Perched partridge
12 Days Box Cover
Alternate backs + the Clauses
The 12 Gifts of Christmas
box front
box back
The 12 Days of Christmas
Box back. English second edition (2015)

12 Days (2011)

Players
3–5
Best: 4, 5
Playing time
15–15 min
Age
8+
6.53
Average rating
1,656
Ratings
1.20/5
Weight
#3834
BGG rank
Top 5,000
Alternate names:The 12 Days of Christmas
Designer:James Ernest, Mike Selinker
Artist:Echo Chernik
Publisher:Cheapass Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.4, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GamePrint & PlaySet CollectionAuction / BiddingAuction: Sealed Bid

Overview

The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keeping cards that are strong enough to win the day, while also keeping a careful eye for bonus scoring at the end of the game.

The gift deck consists of eighty cards: one partridge in a pear tree, two turtle doves, and so on up to twelve drummers drumming, as well as one card each for Mr. and Mrs. Claus. Shuffle this deck, then deal each player twelve cards. Each round a new holiday card is up for grabs, with the cards ranked from 1 to 12 and being worth 1-12 points. In a round, a player:

Gifts a present to the player to his left, Opens presents and tries to win the day with the best present, and Buys a new gift to refill his hand.

More specifically, all players simultaneously pass one face-down gift card to their left-hand neighbor. Then everyone chooses one gift card in hand and reveals them simultaneously. Whoever plays the lowest gift card wins that round's holiday card; in the event of a tie for lowest, with the Clauses counting as zero, then the next lowest card wins. Each player then draws one card to bring their hand back to twelve cards.

After twelve rounds, players score points for each holiday card they've collected. In addition, whoever holds the most gift cards for each rank scores as many points as that rank, with all tied players scoring in the event of a tie. Whoever has the most points wins. Happy holidays!

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