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What the?!?!  Not happy with the haphazardly folded playsheet in Root of Corruption.  I fully expected a gameboard like the base game, not a sheet.  For me, this is the first disappointment in the entire Thunderstone series.
All existing sets combined. Maybe room for one more?
Scavenging Cur
Thunderstone Advance: Root of Corruption, Alderac Entertainment Group, 2012
The co-op play mat

Thunderstone Advance: Root of Corruption (2012)

Players
1–5
Best: 2, 3
Playing time
45–45 min
Age
12+
7.72
Average rating
749
Ratings
2.77/5
Weight
Alternate names:Thunderstone Advance: Ursprung alles Bösen
Designer:Mike Elliott, Jeff Quick, Mark Wootton, Joe Babbitt, Curt Crane
Artist:Chris Dien, Drew Baker, Jason Engle, Chris Seaman, Richard Sardinha, Erich Schreiner, Shane Tyree, Mark Tarrisse, Victor Bravo
Publisher:Pegasus Spiele +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5.5, Theme 7
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.5
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyExpansion for Base-gameCooperative GameHand ManagementOpen DraftingDeck, Bag, and Pool Building

Overview

Game description from the publisher:

Following on the heels of Thunderstone Advance: Caverns of Bane, Thunderstone emerges into the deepest trouble yet. The tunnels under the fortress at Cheah Dell are clear. The lost dwarven kingdom of Caligin is reclaimed. And the djinni lich, Mowtil, has been defeated, sealing the portal of black flame into Tala. The adventurers have collected three more Thunderstones, and Doom's full plans are revealed. He has corrupted the heart of Tala, Dun Ordha. A monstrous army marches on the capital city, even as the final Thunderstone is revealed to be held by King Caelan himself. Can the adventurers race ahead of an army to save the city from a siege outside the walls and sickly corruption within?

Thunderstone Advance: Root of Corruption, the second expansion for Thunderstone Advance, introduces new challenges and an all-new way to play: co-op! It also features ruinous sin incarnates, vicious scavenger gnolls, thrall summoners to bring back memorable foes, seven new heroes, six new monster groups, fifteen new village cards, and a new poster map board that creates options for co-op play using existing cards and rules! What's more, all Ambusher cards from Towers of Ruin and Caverns of Bane have been reprinted with updated graphics to increase visibility.

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