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Cards of the game
Official cover of the game.
steambot and pilots
the box
3D representation of the game box (final artwork).

C.O.A.L.: Combat-Oriented Armored League (2013)

Players
2–4
Best: 2
Playing time
10–10 min
Age
8+
6.67
Average rating
89
Ratings
2.43/5
Weight
#16092
BGG rank
Outside top 5,000
Designer:Stefano Castelli
Artist:Alan D'Amico
Publisher:Dast Work srl
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4.9, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionBluffingMemoryFightingVariable Player PowersOpen DraftingMemory

Overview

In a world in which computers have never been invented and coal is the most precious resource, a group of brave pilots board their armored steambots, take their place in the pilot seats of these 30-feet-tall, steam-powered fighting machines, and drive them into fierce arena battles.

This is C.O.A.L.: Combat-Oriented Armored League, a two- to four-player card game with a steampunk setting. C.O.A.L. uses an original game mechanism that combines resource management, bluffing, and memory to simulate the heat of a real battle. The game includes four steambot models – each with its own features, attacks, and defensive maneuvers – and eight different pilots, which have special piloting abilities of their own.

C.O.A.L.: Combat-Oriented Armored League includes customized rules for two-player games, for battles with three or four players, and for two-vs-two partnership games. Deck-building rules are included for advanced players who want to combine parts to build different steambot models. Duels are quick, typically ending in about ten minutes.

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