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An edited version of the Ardennes '44 Map that highlights the locations of the Peiper postcard maps
Scan of the cover sheet of the first printing (by [publisherid=1243]).
Countersheet Front
The four Peiper "postcard" maps stitched together.
Countersheet Back

The Peiper Dream (2011)

Players
2
Best: 1, 2
Playing time
60–60 min
Age
0+
6.63
Average rating
9
Ratings
2.00/5
Weight
Designer:Paul Rohrbaugh
Publisher:LPS, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 5, Complexity 4, Theme 5
Strategy9.0
Luck10.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridChit-Pull SystemSimulationDice Rolling

Overview

From the Introduction:

Players can link all four of the Peiper Pocket Battle Games to form The Peiper Dream and play a "Grand" (using the term very loosely here!) Campaign that simulates the entire series of battles with KG Peiper during the Ardennes Offensive. The Campaign Game will also require the use of one six-sided die (not included) to adjudicate certain game outcomes. There can be up to 20 turns (run through the card deck up to 20 times) in the Campaign Game.

Contents:

Campaign Game and Optional Rules Game Turn Record Track Sheet of 40 die-cut counters Paying the Peiper A Dash of Peiper The Bagged Peiper Just a Peiper Dream?

See the Web Links below for a download of the rules and Turn Record Track.

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