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Bellum Gallicum II (2012)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
7.15
Average rating
54
Ratings
2.50/5
Weight
#16178
BGG rank
Outside top 5,000
Designer:Frédéric Bey
Artist:Pascal Da Silva, Christophe Camilotte
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 7, Complexity 5, Theme 5
Strategy7.0
Luck5.0
Interaction7.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAncientArea MovementSimulationArea Majority / Influence

Overview

Bellum Gallicum II is a historical simulation which retraces the campaigns of Julius Caesar in Gaul from 58 to 51 BC, or from 696 to 703 ab Urbe Condita (since the foundation of the city), if one follows the Roman manner of counting years. One player takes the role of Julius Caesar and controls the Roman forces, their Gallic allies and German mercenaries. The other player takes on the interests of those Gallic tribes trying to defend their independence.

Bellum Gallicum contains several independent scenarios and a campaign game which covers the whole of the Gallic Wars.

Each of the 9 scenarios covers one annual campaign in its historical context.

The campaign game covers the whole of the Gallic Wars and runs as a series of annual campaigns. For each of these the Gallic player may choose to lead a revolt or to remain at peace. Victory is decided by the accumulation of campaigns won by the Roman player. The game may however stop at any moment if the conditions for a decisive victory are met.

The present version of Bellum Gallicum is a development of the original game which appeared in Casus Belli, issues number 68 and 69 (1992). It contains new developments of the rules, in particular in those chapters covering combat.

Contents:

One Rules and Scenarios booklet One 41x59 cm map 216 die-cut counters 2 color Player-Aids

Bilingual Rules and Charts (English/French).

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