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All the expansion's content.
Box Cover
Skullport map artwork by Mike Schley
Spikes for corruption skull bead replacements (Gallant Hand Games skull tokens).
Origins

Lords of Waterdeep: Scoundrels of Skullport (2013)

Players
2–6
Best: 4
Playing time
60–60 min
Age
12+
8.21
Average rating
14,692
Ratings
2.65/5
Weight
Alternate names:Lordi Hlubiny: Darebáci z Přístavu lebek +3 more
Designer:Rodney Thompson, Peter Lee, Chris Dupuis
Artist:Christopher Moeller, Vincent Dutrait, Kieran Yanner, Mathias Kollros, Ralph Horsley, Dave Rapoza, Jason Juta, Jason Engle, Chris Seaman, Wayne England, Richard Sardinha, Eva Widermann, Howard Lyon, Scott Altmann, Ben Wootten, Gonzalo Flores, Sławomir Maniak, Dan Scott, Zoltan Boros, Stephen Crowe, John Stanko, Goran Josic, Brian Valenzuela, Ralph Beisner, Christine MacTernan, Peter Tikos, Sarah Stone, Adam Paquette, Craig J. Spearing, Jorge Lacera, Tyler Jacobson, Mark Winters, Matias Tapia, Alex Aparin, Milivoj Ceran, Pavel Guzenko, Scott Murphy, Tony Foti, Jim Nelson, Noah Bradley, Crut, Kai Carpenter
Publisher:Wizards of the Coast +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 2, Interaction 7, Complexity 5.3, Theme 7
Strategy10.0
Luck2.0
Interaction7.0
Complexity5.3
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyCity BuildingExpansion for Base-gameSet CollectionCommodity SpeculationOpen DraftingWorker Placement

Overview

Scoundrels of Skullport adds new content for Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport.

Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue, and Quest cards.

Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun!

The Undermountain Module

Undermountain is a vast and multileveled dungeon beneath Mount Waterdeep that once served the crazed wizard Halaster as a site for magical experiments. Now it is a labyrinthine maze with few refuges for weary adventurers.

The rumored wealth of Undermountain entices adventurers to brave the mysteries and monsters beneath the City of Splendors. The risks and the rewards are greater for undertaking Quests that require more Gold and Adventurers.

The Skullport Module

Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear.

The Skullport module includes a new resource: Corruption. Unlike Adventurers and Gold, having Corruption in your tavern penalizes you at the end of the game.

Each Corruption token in your Tavern at the end of the game is worth negative Victory Points. The exact negative value depends on how much Corruption has been collected throughout the game; the more corrupt you and your fellow Lords are, the more Corruption hurts your score.

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