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Promo Environment
The larger card for storing the deck, and the back of the deck
Silver Gulch packaging
silver gulch cards

Sentinels of the Multiverse: Silver Gulch, 1883 Environment (2013)

Players
2–5
Best: 3, 4
Playing time
45–45 min
Age
13+
7.78
Average rating
832
Ratings
2.24/5
Weight
Designer:Adam Rebottaro, Christopher Badell, Paul Bender
Artist:Adam Rebottaro
Publisher:Greater Than Games, LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 2, Complexity 4.5, Theme 5
Strategy5.0
Luck5.0
Interaction2.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameExpansion for Base-gameFightingComic Book / StripVariable Player PowersCooperative GameHand Management

Overview

Silver Gulch is a good town. Well, it was. Before them Hayes boys rode into town, that is. Since then, most of the townsfolk've cleared out. Hightailed it out of town, and just in time, too. Now, every street corner is filled with the sounds of breaking glass, hootin' and hollerin', and gunfire.

Last night, there was a strange, warbling sound, and a bright flash of weird light. Some folks in funny clothes came walking out of thin air, but they looked as confused as the rest of us! They're clearly far from home. Wasn't long before the Hayes brothers were taking pot shots at them, too.

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Due to the Time Cataclysm, the heroes and villains have been transported back to 1883, to the infamous town of Silver Gulch, where the air is thick with swears and bullets. You have to survive the locals AND try to make it back to your timeline before you and your teammates are stuck here forever...

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