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2 ways to win - 7 different gems or 8 gems with repeats
Das Amulett in Play
board detail
The custom glass stones that my wife substituted for the plastic gems that come standard with Das Amulett
The begining of the game

Das Amulett (2001)

Players
3–6
Best: 4, 5
Playing time
60–60 min
Age
12+
6.41
Average rating
740
Ratings
2.59/5
Weight
#6193
BGG rank
Outside top 5,000
Designer:Alan R. Moon, Aaron Weissblum
Artist:Franz Vohwinkel
Publisher:Goldsieber Spiele
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 5.2, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity5.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasySet CollectionAuction / BiddingVariable Player Powers

Overview

The objective of Das Amulett is to collect jewels to complete your amulet. You need seven different colored jewels or eight of any kind of jewels to complete the amulet and win the game. Powerful spell cards are auctioned off each turn using a fixed set of energy stones. (Each player has ten to use throughout the game.) The winning bidder places their winning bid (in energy stones) on the acquired spell card; this card will remain in play for a length of time related to the number of energy stones placed on it. Each turn energy stones are removed from the spell cards, and these energy stones are then available again for future bidding (so these energy stones are recycled throughout the game). The spell cards give each player some resource production (four different kinds of metals) and usually a special ability that can be used in the game. With the metal resources, the jewels are auctioned off on the main board and are acquired by the players in their quest to complete their amulet.

Reimplemented by

Wizard's Brew

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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