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Potzblitz, Ravensburger, 2013 – box and components
Potzblitz, Ravensburger, 2013
Submitted by Ravensburger USA, Inc.
2
3

Blitzed! (2013)

Players
3–5
Playing time
15–15 min
Age
8+
4.99
Average rating
42
Ratings
1.00/5
Weight
#28345
BGG rank
Outside top 5,000
Alternate names:Potzblitz
Designer:Inka Brand, Markus Brand
Artist:Oliver Freudenreich
Publisher:Ravensburger AG
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck9.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceReal-timePattern BuildingDice Rolling

Overview

In Potzblitz, everyone is playing at the same time, rolling their dice to complete the most lucrative tasks – or any task really as at the end of the round, the player who remains taskless pays a penalty, moving him closer to zero points.

To start the game, each player takes three dice in a single color, a claim card, and eight blitz tokens. Each round, three to five plus/minus cards are laid out based on the number of players, with +1 being the highest value and -2 being the lowest. Task cards are then laid out below each plus/minus card other than the -2; these task cards show either a sum or an image of three dice with specific pip values. Once the cards are in place, players start rolling their dice simultaneously, setting aside any they want to save while trying to match what's shown on one of the task cards.

As soon as a player meets a task with her dice, she can throw her claim card on it, which prevents others from claiming that task. Once all but one player have claimed a task, the round ends. Whoever failed to complete a task loses two blitz tokens, while everyone else loses one, holds onto the same amount, or gains one based on the plus/minus card associated with their completed task.

Players then set up a new round by dealing out new task cards and rolling dice once again. When a player has to return a blitz token but is unable to do so, the game ends and whoever holds the most blitz tokens wins.

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