Grand National Derby (1996)
- This game: Strategy 5, Luck 5, Interaction 7, Complexity 3.4, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
This is the precursor to Titan: The Arena (later known as Colossal Arena) and Galaxy: The Dark Ages.
The theme is horses racing in a steeplechase. Each round represents a fence that the horses must jump.
Players bet and then place speed cards on each horse. When all of the horses have a speed card on them, the one with the lowest speed card is eliminated. When there are three horses left (which happens after 5 rounds), the players are paid for their bets on the surviving horses. Earlier bets are worth more.
The game in each case is essentially similar to Titan: the Arena except: - There are no special powers, nor special cards. - The deck goes to 0-9, not 0-10. - There are no secret bets. - In four or five player games, each player gets 4 bets. - If there is a tie for lowest card when a round ends, the tied horse furthest on the left is eliminated. (Play does NOT continue as it does in Titan: the Arena or G:tDA)
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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