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Simsala Hopp, Kosmos, 2013 – "Magic wand, do your thing!" (image provided by the publisher)
Jumping pieces ... Nürnberg Toy Fair 2013
Box back, german first edition (image provided by Kosmos Publisher)
Box Front, german first edition (image provided by Kosmos Publisher)
In play at SpieleWahnsinn Herne 2013

Simsala Hopp (2013)

Players
2–4
Playing time
20–20 min
Age
5+
5.45
Average rating
54
Ratings
1.00/5
Weight
#26624
BGG rank
Outside top 5,000
Designer:Inka Brand, Markus Brand
Publisher:KOSMOS +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Action / DexterityChildren's Game

Overview

Time for a magic tournament at Magicstone Castle! In Simsala Hopp, the young player magicians need to use their magic wands to transform frogs into hares while the animals fly through the air – but if they conjure things too freely, they risk sending animals arcing too high and landing outside the castle, and shenanigans like that will cost the magician points. Whoever can transform many frogs into rabbits without being too careless will collect the most tournament chips and win.

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