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Be they helpful or malicious remains to be seen, but
 these dice are full of fiery spirit!
Solo play
Game board and components - pre-release. (v0.24)
River boat dice tower that fits in the middle river space of the game board. A slot at the top holds the encounter card. Desirable/Locked dice are placed on the  bow's platform. A work in progress put on pause for now.
All the ATT cards
Ominous Encounter Cards sample. v0.25
Board overview.
Dice tower made from the box insert
Count Drak_Adhil hosts a haunted party with prototype of ATT. Cape Town, October 2013.
1950s Monster Movie Design works v well

Ancient Terrible Things (2014)

Players
2–4
Best: 3
Playing time
60–60 min
Age
14+
6.73
Average rating
2,131
Ratings
2.07/5
Weight
#2961
BGG rank
Top 5,000
Alternate names:Alte Dunkle Dinge
Designer:Simon McGregor
Artist:Rob van Zyl
Publisher:Redbox Editora (Redbox) +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 10, Interaction 5, Complexity 4.1, Theme 7
Strategy7.0
Luck10.0
Interaction5.0
Complexity4.1
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

DiceHorrorMythologySet CollectionHand ManagementDice RollingWorker PlacementPush Your LuckRe-rolling and Locking

Overview

In Ancient Terrible Things, a pulp horror adventure game for 2-4 players, you play the role of an intrepid adventurer, exploring a dark jungle river. Each turn you must travel to a Fateful Location, face an Ominous Encounter, and attempt to unlock its Ancient Secrets. If you succeed (using a combination of dice, tokens and cards), you add the Secrets to your score; if you fail, you unleash a Terrible Thing, which counts against your score at the end of the game. The object of the game is to be the player with the most Ancient Secrets when the game ends at the Unspeakable Event.

Game play involves rolling dice to achieve combinations: runs, pairs, three or more of a kind, and single die showing a particular number or higher. Dice combos are used to overcome Encounter cards that are worth points at the end of the game, and/or to acquire the four resource tokens in the game: Focus, Courage, Treasure and Feat.

Focus tokens are used to re-roll individual dice. Courage tokens are spent to overcome an Encounter, before rolling your dice. Treasure tokens are spent to purchase Swag cards from the Trading Post, which give you a permanent game effect. Feat tokens are spent to play Feat cards from your hand, which activate one-shot effects.

Expansions

Ancient Terrible Things: The Lost Charter
Ancient Terrible Things: Madness of McGuffin
Ancient Terrible Things: Unnatural Mystic Promo Card
Ancient Terrible Things: Easy Focus and Doomed Scrawls Promo Cards
Ancient Terrible Things: Expedition '23 Promo Pack
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