Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Family Games
Quest - componets
Bottom level of Foam Board insert for Escape: The Curse of the Temple which holds the Illusions and Quest expansion.
Character cards front sides
Escape: Quests @ Toy Fair in Nürnberg 2013
Ghost chamber & Ghost

Escape: The Curse of the Temple – Expansion 2: Quest (2013)

Players
1–5
Best: 2, 3, 4, 5
Playing time
10–10 min
Age
8+
7.59
Average rating
739
Ratings
1.46/5
Weight
Designer:Kristian Amundsen Østby
Artist:Oliver Schlemmer
Publisher:Queen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 2, Complexity 2.9, Theme 9
Strategy9.0
Luck10.0
Interaction2.0
Complexity2.9
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

DiceExplorationAdventureReal-timeExpansion for Base-gameTile PlacementModular BoardVariable Player PowersCooperative GameDice RollingGrid Movement

Overview

Escape: Quest includes two new expansion modules – Quest Chambers and Character abilities – for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game.

Quest module: In addition to activating gems, players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately, and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.

Character module: Each player plays one of six different characters: Doc, Mechanic, Discoverer, Dark Priest, Muscleman, Mentalist. Each character comes with two unique abilities, and at the start of the game you pick one.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.