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ThinkFun's Swish Jr

Swish Jr. (2013)

Players
2–6
Playing time
15–15 min
Age
5+
6.25
Average rating
42
Ratings
1.00/5
Weight
#22456
BGG rank
Outside top 5,000
Designer:Gali Shimoni, Zvi Shalem
Publisher:ThinkFun
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 1
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme1.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyPuzzlePattern BuildingPattern Recognition

Overview

Swish Jr. is a version for children of Swish, a pattern recognition card game in which players make matches – dubbed "Swishes" – before opponents.

Swish Jr. includes 42 transparent cards; each card has some combination of small shapes on it, with these items coming in four colors. To set up the game, lay out 12 cards on the table. Players simultaneously try to create "Swishes" by spotting two or more cards that can be laid on top of one another in some manner so that shapes of the same color fit. Create a Swish, and you claim the cards used, with new cards then being laid out. Whoever claims the most cards wins the game.

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