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Treasure chest I've made for my print and play copy of Dungeon Roll
Dungeon Roll Kickstarter Limited Edition Mimic Box
Kickstarter Contents
Dungeon Dice and Party Dice
Spellsword - Novice
My trimmed Artscow glasses cloth. Looks like a real parchment now!  Edges seem good, no worries about fraying.
Dungeon Roll (Custom) Mimic gets hungry if not well fed...
Dungeon Roll came today. Hooray!
Necromancer - Master
Commander - Master

Dungeon Roll (2013)

Players
1–4
Best: 1, 2
Playing time
15–30 min
Age
8+
6.08
Average rating
8,566
Ratings
1.33/5
Weight
#3911
BGG rank
Top 5,000
Alternate names:Сундук приключений
Designer:Chris Darden
Artist:Ryan Johnson, Eric J. Carter, Rob Lundy
Publisher:Pegasus Spiele +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 2, Complexity 2.7, Theme 6
Strategy5.0
Luck10.0
Interaction2.0
Complexity2.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyDiceFightingVariable Player PowersHand ManagementDice RollingPush Your LuckSolo / Solitaire Game

Overview

The Dungeon lies before you; you’ve assembled your party of hearty adventurers and have a few tricks up your sleeve. How far will you go to seek glory and fame? Will you risk losing everything?

In Dungeon Roll the player's goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. Each player selects a Hero avatar, such as a Mercenary, Half-Goblin, or Enchantress, which provides them with unique powers. Then players take turns being the Adventurer, who boldly enters the dungeon seeking glory.

The Adventurer assembles their party by rolling seven Party Dice, while another player serves as the Dungeon Lord and rolls a number of Dungeon Dice based on how far the Adventurer has progressed through the dungeon. The Adventurer uses Champion, Fighter, Cleric, Mage, Thief, and Scroll faces on the Party Dice to defeat monsters such as oozes and skeletons, to claim treasure inside chests, and to revive downed companions with potions. The Adventurer claims treasure by taking a token at random from inside the treasure chest-shaped game box.

All this fighting in the dungeon is certain to attract the attention of the boss: The Dragon!

When three or more Dragon faces appear on the Dungeon Dice, the Adventurer must battle the Dragon. Defeating the dragon is a team effort, requiring three different companion types. After three rounds, the players add up their experience points and retire to the inn to celebrate their exploits and to plan their next foray into the next deadly dungeon!

Expansions

Dungeon Roll Hero: Guild Leader
Dungeon Roll: Hero Booster Pack #1
Dungeon Roll: Winter Heroes Pack
Dungeon Roll Legends: Hero Booster Pack #2
Dungeon Roll Hero: Time Traveler
Dungeon Roll: Henchmen
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