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Basari
My retro Basari board that I made.
nice shoy of the board
game board with components
My retro Basari cards to go with my board that I made.
Basari - FX Schmidt edition 1998 (box cover)
Basari
Basari
Player tiles
Basari

Basari (1998)

Players
3–4
Best: 4
Playing time
25–25 min
Age
10+
6.74
Average rating
1,782
Ratings
1.84/5
Weight
#3048
BGG rank
Top 5,000
Alternate names:バザリ +1 more
Designer:Reinhard Staupe
Artist:John Kovalic, Stefan Theurer, Lüders & Baran
Publisher:F.X. Schmid +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 3.7, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity3.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NegotiationSet CollectionSimultaneous Action SelectionRoll / Spin and Move

Overview

Basari is a game of gem merchants competing in a marketplace": racing, collecting, trading, and predicting what the other merchants will do.

To start the game, players receive 12 gemstones (3 each of 4 colors). Each turn there will be a movement phase and an action phase:

For movement, everyone simultaneously rolls their die and moves their markers around a track.

They then choose one of three different actions to perform. The actions are: - to take a variety of gems from a market stall, - to immediately score from between 4 and 7 points, or - to roll and move again and also collect points.

The action cards are revealed simultaneously. If only 1 player chose a particular action, they simply perform that action. If 2 players chose the same action, they barter back and forth with gemstones. One player will eventually accept the other's offer of gems, and the other will take the action. If 3 or 4 players all chose the same action card, that action is cancelled. Note that in 4-player games, there will always be a conflict in choice of 3 actions, so much more negotiating goes on.

A new turn begins with everyone rolling their die, moving, then choosing and revealing their action cards. When any merchant piece completes a lap around the board, the round ends and bonus points are awarded based on who has the majority in each gem color and who has completed a lap. After three rounds, the game is over and the highest score wins.

Re-implemented by:

Edel, Stein & Reich

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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