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Box Art (printer friendly), modified to create deck strips (in the Files section).
Example Question and Answers
Official image from Lion Rampant Imports, Updated artwork as of 07/10/2016
Side View Updated Box
Té Con, Lion Rampant Imports, 2016

Personally Incorrect (2013)

Players
5–10
Best: 5, 6
Playing time
20–30 min
Age
18+
5.49
Average rating
191
Ratings
1.00/5
Weight
#30472
BGG rank
Outside top 5,000
Alternate names:Té Con
Publisher:Lion Rampant Imports
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Party GameHumorMature / AdultVotingSimultaneous Action SelectionHand Management

Overview

Personally Incorrect is the appropriately inappropriate party game that will make you hate what you think and love what you play.

Playing Personally Incorrect is a way to connect, break the ice, and interact. Simply put, Personally Incorrect makes things personal and lets players have some real fun, where they don't have to worry about being judged or offending anyone. Personally Incorrect does this by directing the questions at the individuals playing the game instead of just offering a fill in the blank question

The player with the most 'Question' cards at the end of the 10th round is the winner. Players begin the game with 10 'Answer' cards, and receive a new one each turn. Every turn a player will read a 'Question' card aloud submitting another player's name into the "Insert Name" quotations. The rest of the players will simultaneously select answers and submit them to the player who read the question.

The active player now shuffles all of the answer cards together and reveals them 1 at a time. All of the other players present quickly vote for the most appropriately inappropriate answer. It is important to vote quickly as the last vote will not count that way players don't base their vote on another player's vote. In the event of a tie, the active player/reader is allowed to cast their vote in order to break the tie. The player whose answer received the most votes now claims the question card, ending the round.

At the end of 10 rounds the player with the most question cards is the winner.

Expansions

Personally Incorrect: Red Expansion
Personally Incorrect: Yellow Box Expansion
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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