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Official and final box cover for the Stalingrad expansion.
Germans ready to start Terminal Station scenario.
Lisa during a Stalingrad playtest at Game Kastle (Fremont, California).
Close-up of prototype pieces (manhole covers and bombarded terrain). Color rings will disappear in final game.
lrm7015 (in the "Tank Top") enjoying Ceej's tactical dilemma during a playtest of the Stalingrad expansion's "Key to the City" scenario.

Tide of Iron: Stalingrad (2013)

Players
2–4
Best: 2
Playing time
120–240 min
Age
13+
7.80
Average rating
129
Ratings
3.67/5
Weight
Designer:Robert A. Kouba, Bill Jaffe
Artist:Mark Schumann, Andrew Christensen, Henning Ludvigsen, Adam Schumpert, Nacho Molina
Publisher:1A Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 8, Interaction 7, Complexity 7.3, Theme 5
Strategy9.0
Luck8.0
Interaction7.0
Complexity7.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IIModular BoardDice Rolling

Overview

Tide of Iron: Stalingrad introduces a new campaign game for Tide of Iron players. This particular campaign requires players to manage different resource aspects through a series of linked scenarios as they assume command of either the German 6th Army or the Soviet 62nd Army. This expansion adds Soviet Army infantry, Soviet T-34/76 and T-70 tanks, and German Panzer III and StuG III armored vehicles in city street fighting to the existing world of Tide of Iron.

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