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Kenya, Ilopeli, 2013
Cover
Multilingual edition
Back of the box

Kenya (2013)

Players
2–5
Best: 4
Playing time
15–15 min
Age
7+
5.70
Average rating
49
Ratings
1.00/5
Weight
#25710
BGG rank
Outside top 5,000
Designer:Charles Chevallier
Artist:Tony Rochon
Publisher:Blackrock Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 2, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

AnimalsTile PlacementSet CollectionHand Management

Overview

At the start of Kenya, a card game of African animals, each player receives a hand of four cards: three animals and a "goal" card; each goal card depicts a pair of identical animals, and you want to have the most face-up animals of this kind in play at the end of the game.

Taking turns, each player adds one of three face-up animal cards to his hand, then plays a card onto the line of cards already on the table (the savannah) until a player has no cards in hand. (The goal card is played during the game as an animal card.) Each kind of animal has a power when played: the meerkat allows the player to draw an additional card; the lion returns a card next to him face down; the elephant returns a card next to him face up; and the rhino moves a card. Some animal cards depict ponds, and animals next to ponds score two points instead of one.

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