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Content of Faction Pack #2
The faction board itself.
Box Cover
English edition - Back of the box

Alien Frontiers: Faction Pack #2 (2014)

Players
2–5
Playing time
90–0 min
Age
13+
7.47
Average rating
165
Ratings
3.00/5
Weight
Designer:W. David MacKenzie, Tory Niemann
Artist:Mark Maxwell
Publisher:Clever Mojo Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 10, Interaction 10, Complexity 6, Theme 7
Strategy10.0
Luck10.0
Interaction10.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionDiceExpansion for Base-gameOpen DraftingDice RollingArea Majority / InfluenceWorker Placement

Overview

Alien Frontiers: Faction Pack #2 - Sunrise Commune

Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.

FACTION ABILITIES

OWNER: Pay one less ore than usual for any colony you land on a territory where you already have at least one colony. FACILITY: Pay 3 fuel to move 1 of your colonies to a territory with no other colonies on it.

COMPONENTS

Faction Board 1 new Alien Tech Card 2 new Agenda Cards

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