Tunisie 1943 (1995)
Players
2
Best: 2
Playing time
180–300 min
Age
12+
7.00
Average rating
46
Ratings
2.40/5
Weight
#17438
BGG rank
Outside top 5,000
Designer:Théophile Monnier, Nicolas Pilartz
Artist:Christophe Camilotte, François Vauvillier, Jean-Marie Mongin
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.8, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.8
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameWorld War IIHexagon GridSimulationDice RollingGrid Movement
Overview
Tunisie 1943, included in Vae Victis n. 1, is an Operational level simulation of the Tunis campaign from January to May 1943 at a divisional scale. It offers two distinct scenarios, representing the two main phases of the campaign. The first scenario covers the Axis offensive whose aim was to repulse the Allies back to the Algerian border, in January 1943. The second scenario begins at the end of March, and covers the great Allied offensive that will culminate in the conquest of Tunis and the victory in Africa. As usual, all the counters are unmounted.
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