Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Family Games
I wanted a travel version of Gravwell (a.k.a. Travwell) so I designed one and had Daft Concepts cut it for me. It's 6" in diameter. The cards (sleeved) and pegs fit inside. It's held shut with small, hidden magnets. A light push in the right spot opens th
Pet project - travel Gravwell, a.k.a. Travwell. Locks closed via small, hidden magnets. Six inches in diameter.
Travwell:  a very special version of gravwell, which the designer Corey Young made for the JVMF-auction 2014 (the opening mechanism is a puzzle itself).
Miniatures bought to play with Gravwell
Low-rez image of the Gravwell board.
Card draft selection
New box art
Bermuda triangle retheme for Gravwell. Sample cards and cloth board.
More compact board.
Sculpey Genesis Ark activate! (Wife made these awesome Daleks for Gravwell)

Gravwell: Escape from the 9th Dimension (2013)

Players
1–4
Best: 3, 4
Playing time
20–45 min
Age
10+
6.85
Average rating
3,784
Ratings
1.71/5
Weight
#1852
BGG rank
Top 5,000
Designer:Corey Young
Artist:Alejandro Germánico Benit
Publisher:Cryptozoic Entertainment +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 2, Complexity 3.4, Theme 6
Strategy5.0
Luck5.0
Interaction2.0
Complexity3.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionSimultaneous Action SelectionOpen DraftingAction QueueSolo / Solitaire GameTrack MovementBias

Overview

In Gravwell, players command spaceships that have been pulled through a black hole, transporting them into a different dimension. With each ship lacking fuel to get home, each player must collect basic elements from surrounding asteroids, using the gravity of the dimension and what little resources they have in order to reach the warp gate that will take them home. But in this dimension, moving ships will travel towards the nearest object, which is usually another ship, and when those objects are moving either forward or backward, reaching the warp gate isn't always easy. Time is running out to save your crew and your ship! As a grim reminder of the cost of failing to escape, the frozen hulks of dead spacecraft litter the escape route — but with careful card play, you can slingshot past these derelict craft and be the first to escape from the Gravwell!

Gravwell uses 26 alphabetized cards to determine movement order and thrust; most cards move your ship towards the nearest object, but a few move you away from it. At the start of each round, players draft fuel cards, picking up three pairs of two cards, with only the top card of each pile being visible; you get some information as to which moves you can expect from the other spaceships, but you won't know which moves you'll be forced to make when you draft your cards!

During a round, each player will play all of their fuel cards in the order of their choosing. During each phase of a round, each player chooses one card, then all cards are revealed and resolved in alphabetical order. When your opponents move in ways you didn't expect, you won't always be heading in the direction you thought you would! Each player holds an "Emergency Stop" card that they may tactically play only once per round to avoid such a situation.

Whoever first reaches the warp gate wins, but if no one has escaped after six rounds, then the player who is closest to the gate wins.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.