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Ship Record sheet
Rulebook
Counter Sheet

V.I.P.E.R. (1988)

Players
2–12
Best: 4, 5, 6
Playing time
60–120 min
Age
10+
6.27
Average rating
32
Ratings
2.29/5
Weight
#23807
BGG rank
Outside top 5,000
Designer:Julian Musgrave, Jamie Walker
Artist:James Walker (II), Peter Armstrong
Publisher:Wotan Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.6, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameRacingMiniaturesSimultaneous Action SelectionSimulationDice RollingMeasurement Movement

Overview

V.I.P.E.R. or The Official Handbook of the Venerable Institute of Practitioners of Extraplanetary Racing (which is quite a mouthful by any standard). The game is a basic space racing game with a free form construction and movement system, similar in concept to things like Full Thrust and Car Wars where there is a large amount of work to be undertaken before the game is actually playable. The game comes with a die and counters for ships and marker buoys but could easily be played with spaceship miniatures. As with Car Wars, the game has both a race component and a "blow the opponent out of the sky" component.

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