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The five cards from your starting hand.
A smaller custom box I made for the game. I based the cover art off the card back. I also made a rulecard since the rulebook would fit.
Diamonsters, IDW Games/Pandasaurus Games, 2015 (image provided by the publisher)
contents
cards

Diamonsters (2013)

Players
2–6
Best: 3, 4
Playing time
20–20 min
Age
10+
5.48
Average rating
786
Ratings
1.05/5
Weight
#29693
BGG rank
Outside top 5,000
Alternate names:Алмазята +1 more
Designer:Masao Suganuma
Artist:Noboru Hotta
Publisher:Hobby World +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.1, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameChildren's GameSet CollectionSimultaneous Action Selection

Overview

In the card game Diamonsters, each player starts the game with an identical hand of cards, each of which has a cartoonish picture of a monster and a value from one to five. Each round one card is dealt from the deck face up. Some monsters are more valuable than others, and some eat the diamonds found on other cards. Players attempt to win the round by playing the highest card in front of them, but cards of equal value cancel out. The winner of each round adds his winning card — plus the face-up card — to his collection of cards won. The first player to collect three cards of the same value or cards worth five diamonds wins the round.

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