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End of game
2-player game end
Cover for the English second edition of Patchistory.
3-player game end
the VPs, $$ and start player marker
Patchistory Korean First Edition
Front.
Cover art for new English version.
my final patchwork player board and workers
playing!
End game

Patchistory (2013)

Players
2–4
Best: 4
Playing time
60–120 min
Age
12+
7.05
Average rating
2,226
Ratings
3.77/5
Weight
#2097
BGG rank
Top 5,000
Alternate names:パッチヒストリー +1 more
Designer:Jun-Hyup Kim, Yeon-Min Jung
Artist:Drew Tucker, Jun-Hyup Kim, Young-Gon Lee
Publisher:DV Games +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 3, Interaction 10, Complexity 7.5, Theme 5
Strategy10.0
Luck3.0
Interaction10.0
Complexity7.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalCivilizationEconomicBluffingNegotiationCity BuildingTerritory BuildingAction PointsTile PlacementAuction / BiddingVotingSimultaneous Action SelectionOpen DraftingWorker PlacementGrid MovementIncomeAlliancesTrack MovementLayering

Overview

Patchistory is a strategy board game with cards that symbolize historical heroes and wonders, with the whole game being divided into three eras. During the game, you acquire these cards through auctions and expand your territory by placing cards so that they overlap one another in a 5×5 space in the first era, a 6×6 space in the second era, and a 7×7 space in the third era. When your land—that is, the layout of your cards—is well built, the card functions are activated. You can earn victory points with diplomatic actions, domestic politics, war movement, the actions of production, etc., and at the end of the game, the person with the highest score after the third era wins.

Because you can make combos with lots of features on historical cards and you can score in various ways, Patchistory will give you another new exciting play every time it hits the table.

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패치스토리는 역사테마의 전략보드게임입니다. 본 게임은 유구한 인류사에 있어서 역사적인 영웅, 기념비적인 건축물에 대한 역사카드가 각각 1,2,3시대로 구성되어 있습니다. 이런 역사카드들을 경매로 가져와 1시대에는 5*5, 2시대는 6*6, 3시대는 7*7 칸의 범위 내에서 겹치게 배치하여 자신만의 역사를 만들어 갑니다. 이렇게 완성된 자신만의 역사에서 그 카드들의 기능들이 발동하게 되고 외교, 내정, 이동 전쟁, 생산 등등의 액션으로 점수를 얻게 되는데 이때 3시대까지 점수를 가장 많이 얻는 사람이 승리하게 됩니다.

패치스토리의 매력은 다양한 역사카드의 여러 가지 기능들에 의한 콤보가 발동되고 그로인한 점수 획득방법이 다양하여 게임 할 때마다 매번 새로운 재미를 준다는 점입니다.

Expansions

Patchistory: Promo Tiles
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