Mage Wars: Wand of Healing Promo Card (2013)
Players
2
Best: 2
Playing time
90–90 min
Age
13+
7.16
Average rating
12
Ratings
3.00/5
Weight
Designer:Bryan Pope
Artist:Christophe Swal
Publisher:Arcane Wonders
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 8, Interaction 7, Complexity 6, Theme 7
Strategy7.0
Luck8.0
Interaction7.0
Complexity6.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Card GameFantasyExpansion for Base-gameFightingSimultaneous Action SelectionDice RollingArea Majority / Influence
Overview
This promo card is given as a reward for participating on Organized Play. This is part of the Allegiance in Blood story arc.
Wand of Healing
Equipment
Cost 2 Mana
As a quick action: Cost 2 mana. 2 Dice. Heal Target Living creature the amount rolled.
As a quick action: Cost x mana. Remove 1 condition marker from Target Living creature. X= its removal cost.
Once per round, this Mage cast one of the 2 quick spells shown above.
- Non foil stamped version was released in the Druid Vs. Necromancer expansion (4 copies)
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