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Happy Scott with his game
Game Play illustration.  As you can see from this and the writeup on "Going, Going, GONE!", this is a fast-paced, real-time game!  Each player will set the pace of each round of auctions, so the experience of the game is customized to the players themselv
Going, Going, GONE! Designed by Scott Nicholson - Box Cover - final
Prototype Box Cover for "Going, Going, GONE!", designed by Scott Nicholson -- an Essen 2013 release for Stronghold Games
Auction Paddle (front).  Not only does this serve the game purpose of ending each round of auctions, the rules of the game are on the front and the back of the Auction Paddle.

Going, Going, GONE! (2013)

Players
2–6
Best: 4
Playing time
20–20 min
Age
8+
6.14
Average rating
1,448
Ratings
1.25/5
Weight
#5643
BGG rank
Outside top 5,000
Designer:Scott Nicholson
Artist:William Bricker
Publisher:Stronghold Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 2.5, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity2.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Party GameAction / DexterityReal-timeSet CollectionAuction / BiddingReal-TimeAuction: Dexterity

Overview

Can you keep calm while bids are rising? Experience the exhilaration of real life auctions!

In Going, Going, GONE!, players try to win items by bidding on five simultaneous auctions while the Auctioneer counts down from 10 to 1! Players bid on these five simultaneous auctions by physically dropping their wooden cubes (known as "Bucks") into any or all of the five transparent Auction Cups, each of which represents an auction for one or two Item Cards.

At the end of the countdown, the Auctioneer says "GONE!" and quickly places the Auction Paddle over the five Auction Cups to close the auctions. The player who has the most Bucks in each Auction Cup wins that auction and takes the Item Cards for that auction. Collections of items may be sold throughout the game for more Bucks, or players can keep building their collections to sell them at the end of the game. The player with the most Bucks at the end of the game wins!

Going, Going, GONE! is a simple-to-learn, exciting and unique game for players of all skill levels! It is ideal for playing in public spaces. Since the players control the pacing of the game and the variants used, the game adapts to the playing style of the players.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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