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Battle of the Scheldt: The Devil's Moat Map
The Allied forces, ready to advance
Countersheet - Front
Countersheet - Back
Initial Setup and Support Markers

Battle of the Scheldt: The Devil's Moat (2013)

Players
1–2
Best: 2
Playing time
60–60 min
Age
12+
6.36
Average rating
44
Ratings
2.00/5
Weight
#21937
BGG rank
Outside top 5,000
Designer:Eric R. Harvey, David March
Artist:Joe Youst, Eric R. Harvey
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridDice RollingZone of Control

Overview

From the publisher's website:

The Battle of the Scheldt covers the fighting between the First Canadian Army and the Fifteenth German Army in November 1944. The Canadians had to clear the area so that the docks of Antwerp could be used to supply the Allied armies, then still dependent on truck convoys from the Normandy bridgeheads. The Germans were attempting to delay this as long as possible, having set up formidable defenses covering the obvious approach routes, using pre-sited artillery, snipers and mines to break up the Allied advance even before it reached the main line. Game Contents: • 17 x 22” map • 100 die-cut counters • One Standard Rules booklet for this series • One Exclusive Rules booklet for this title

Skills: • Level: Brigade • Hex: 2 miles (3.2 km)

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