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Sleeved copy of Witch Hunt cards
my custom build of the game ... see notes below
Cover image (Good Little Games edition)
My finished build with custom tuckbox.
A few of the game's cards

Witch Hunt (2013)

Players
3–6
Best: 5
Playing time
15–15 min
Age
8+
5.25
Average rating
34
Ratings
1.00/5
Weight
#27233
BGG rank
Outside top 5,000
Designer:Sam Mercer, Matt Green (I)
Publisher:(Web published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GamePrint & PlayBetting and BluffingVariable Player PowersHand ManagementPlayer EliminationHidden RolesDeduction

Overview

In an odd little village in a far away place, strange things have been happening. Suspicion and unease have reached a crescendo of wild conjecture and accusations, and Mr Tiddles the cat, once a beloved member of the community, is now seen as an artefact of witchcraft. Just how much does Mrs Hogbottom and her suspiciously hooked nose have to answer for?

The game is played over a series of rounds, until at least one player has 5 points. In each round, the Villagers try to find the Witches, and the Witches try to stay hidden. You gain points for finding Witches and by keeping your identity hidden the longest.

The game contains the following 18 cards: • 6 Identity cards • 12 Rumour cards You will also need some paper and a pen to keep score.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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