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Infamy - Box Front - Mercury Games, 2013.
"Care to repeat that?" - Infamy (Mercury Games, 2013)
Infamy, Mercury Games, 2013 – Hacker card (image provided by the publisher)
The Elysium Sector - Infamy (Mercury Games, 2013)
Infamy, Mercury Games, 2013 – Peddler card (image provided by the publisher)

Infamy (2013)

Players
3–4
Best: 4
Playing time
60–60 min
Age
13+
6.79
Average rating
477
Ratings
2.86/5
Weight
#6361
BGG rank
Outside top 5,000
Designer:Travis R. Chance
Artist:Sean Chen, Damian Isherwood, Igor Sobolevsky, Scott Hartman
Publisher:Mercury Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 9, Complexity 5.7, Theme 6
Strategy9.0
Luck3.0
Interaction9.0
Complexity5.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionEconomicMafiaAuction / BiddingSecret Unit DeploymentSimultaneous Action SelectionWorker PlacementTake That

Overview

Game description from the publisher:

In the Martian mining colony of ARES-6, crime pays. Three factions vie for control of this corrupt new world and everything within it. You are a mercenary known as a "freelancer", here to profit off the conflict, to make a name for yourself – but ambition alone isn't enough. A network of seedy contacts will assist you in undertaking the dangerous missions necessary to bolster your rep. Whether it's hiring henchmen to carry out your dirty work or plotting with secret schemes, you'll let nothing stand between you and your squalid goals.

In Infamy, players find that nearly anything can be bought for the right price. Players attempt to win the game by being the first to reach 15 Infamy points or by reaching the highest reputation level in any one of three factions: the Harada Cartel, the Trust Megacorp, or the PKD Militia. The core of this auction and influence game is the "Pay to Play" mechanism in which players must sacrifice bidding power in order to place any bids at all. Spend too much time bidding against an opponent, and your currency will dwindle – but if you refuse to bid, you'll be forced to watch your opponent acquire all those things that only the criminal underworld can deliver.

Here at the end of the world, where everyone and everything has its price, there is but a single ambition that endures: Infamy.

Expansions

Infamy: Corruption Mini-Expansion
Infamy: Triggerman Mini-Expansion
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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